// Hay Txa HT, 2026
{$CLEO .cs}

//-------------MAIN---------------
wait 0 
05E5: 0@ = game_version 
00D6: if 
0039:   0@ == 0 // integer values 
004D: jump_if_false @NONAME_41

0002: jump @NONAME_178 

:NONAME_41
0000: NOP
0006: 6@ = 0
0006: 9@ = 0
0007: 12@ = 4.0
:MAIN
0001: wait 0 ms
00D6: if 0
0ADC: test_cheat "EXNIK"
004D: jump_if_false @APPLY
00D6: if 0
0039: 6@ == 0
004D: jump_if_false @TOGGLE_OFF
0006: 6@ = 1
03E5: text_box 'CHEAT1'
0002: jump @APPLY
:TOGGLE_OFF
0006: 6@ = 0
03E5: text_box 'CHEAT1'
:APPLY
00D6: if 0
0039: 6@ == 1
004D: jump_if_false @MAIN
0A8D: 0@ = read_memory 0x95CF19 size 1 virtual_protect 0
0012: 0@ *= 316
0008: 0@ += 0x9414A8
0A8D: 0@ = read_memory 0@ size 4 virtual_protect 0
00D6: if 0
8039: not 0@ == 0
004D: jump_if_false @MAIN
0085: 1@ = 0@
0008: 1@ += 0x224
0A8D: 2@ = read_memory 1@ size 4 virtual_protect 0
00D6: if 0
0039: 2@ == 0x23
004D: jump_if_false @NOT_JUMP
00D6: if 0
0039: 9@ == 0
004D: jump_if_false @MAIN
0085: 1@ = 0@
0008: 1@ += 0x80
0A8D: 3@ = read_memory 1@ size 4 virtual_protect 0
00D6: if 0
0021: 3@ > 0.05
004D: jump_if_false @MAIN
006D: 3@ *= 12@
05DF: write_memory 1@ size 4 value 3@ virtual_protect 0
0006: 9@ = 1
0002: jump @MAIN
:NOT_JUMP
0006: 9@ = 0
0002: jump @MAIN
:NONAME_178
wait 0  
05DC: end_custom_thread 

